3DS MAX

Course Detail
3DS MAX
(500 Review)

ABOUT THE COURSE

  • After completion of training program on 3DS MAX, students and professionals will get the most and the best from their accounting skills.
  • 3DS MAXtraining from JAGJIT INSTITUTE Delhi is cost-competitive.
  • Course Completion Certificate to every student and carries global recognition.
  • 3DS MAX Training can be customized after analyzing the company-specific requirements
  • Industry Specific specially tailored 3DS MAXtraining modules.
  • Highly qualified and certified trainers on3DS MAX with expertise in our instruction methods.
  • At no extra cost, the needy students can repeat the classes with prior permission.
  • For the students to get maximum benefit from the training, One-on-One attention is given to each student.
  • Well maintained Smart Labs with latest equipment where individual can flourish their practical knowledge with hands on practice.
  • To make students become well aware of the complex working scenarios in the work field, we establish strong practices in enhancing their technical skills and concepts on the subject.
  • PG Facilities available in the nearby vicinity for students coming from other states for 3DS MAXTraining in Delhi.
  • Our 3DS MAX Course content is structured to cover all the modules within 3DS MAX. From basic to advance, we give 3DS MAX training in Delhi in a manner that is easy to understand.

3DS MAX Course Content

Autodesk 3ds Max Screen Components
  • Lecture 1.1:
    Introduction with Menu Bar
    30 Minute
  • Lecture 1.2:
    Toolbars
    30 Minute
  • Lecture 1.3:
    Command Pane
    30 Minute
  • Lecture 1.4:
    Viewports
    30 Minute
  • Lecture 1.5:
    Viewport Navigation Controls
    30 Minute
  • Lecture 1.6:
    Animation Playback Controls
    30 Minute
Understanding Controls
  • Lecture 2.1:
    Flyout
    30 Minute
  • Lecture 2.2:
    Right-click Menus
    30 Minute
  • Lecture 2.3:
    Snaps Settings
    30 Minute
  • Lecture 2.4:
    Units Setup
    30 Minute
  • Lecture 2.5:
    Setting Grid Spacing
    30 Minute
Customizing the Hot Keys
  • Lecture 3.1:
    Customizing the Colors for the User Interface
    30 Minute
Viewport Navigation Controls
Selection Techniques
Transformations
  • Lecture 4.1:
    Move
    30 Minute
  • Lecture 4.2:
    Rotate
    30 Minute
  • Lecture 4.3:
    Scale (Reference, Instance and copy)
    30 Minute
Creating 3D objects by using Standard Primitives
  • Lecture 5.1:
    SolidCAM menu
    30 Minute
  • Lecture 5.2:
    CAM-Part menu
    30 Minute
  • Lecture 5.3:
    Milling-STL CAM-Part
    30 Minute
  • Lecture 5.4:
    Starting a new Milling-STL CAM-Part
    30 Minute
Tool types
  • Lecture 6.1:
    Creating a Hadron
    30 Minute
  • Lecture 6.2:
    Torus Knot
    30 Minute
  • Lecture 6.3:
    Chamfer Box
    30 Minute
  • Lecture 6.4:
    Chamfer Cylinder
    30 Minute
  • Lecture 6.5:
    Oil Tank
    30 Minute
  • Lecture 6.6:
    Capsule
    30 Minute
  • Lecture 6.7:
    Spindle
    30 Minute
  • Lecture 6.8:
    L-Ext
    30 Minute
  • Lecture 6.9:
    Gengon
    30 Minute
  • Lecture 6.10:
    C-Ext
    30 Minute
  • Lecture 6.11:
    Ring Wave
    30 Minute
  • Lecture 6.12:
    Hose
    30 Minute
  • Lecture 6.13:
    Prism
    30 Minute
Compound Objects
  • Lecture 7.1:
    Boolean
    30 Minute
  • Lecture 7.2:
    Terrain
    30 Minute
  • Lecture 7.3:
    Scatter
    30 Minute
  • Lecture 7.4:
    Connect
    30 Minute
  • Lecture 7.5:
    Loft
    30 Minute
  • Lecture 7.6:
    Shape Merge
    30 Minute
  • Lecture 7.7:
    Conform
    30 Minute
  • Lecture 7.8:
    ProBoolean
    30 Minute
  • Lecture 7.9:
    ProCutter
    30 Minute
Tool Table dialog box
  • Lecture 8.1:
    Tool Table customization
    30 Minute
  • Lecture 8.2:
    Tool parameters
    30 Minute
Working with Mirror, Array, Align, Clone
Working Pivot Rollout
Crating a 3d house plan by using AEC Extended Primitives
  • Lecture 9.1:
    Creating a Wall
    30 Minute
  • Lecture 9.2:
    Doors
    30 Minute
  • Lecture 9.3:
    Windows
    30 Minute
  • Lecture 9.4:
    Stairs
    30 Minute
  • Lecture 9.5:
    Foliage
    30 Minute
  • Lecture 9.6:
    Railing
    30 Minute
Adding Modifiers on 3D objects
  • Lecture 10.1:
    Bend
    30 Minute
  • Lecture 10.2:
    Taper
    30 Minute
  • Lecture 10.3:
    Mesh Select
    30 Minute
  • Lecture 10.4:
    Displace
    30 Minute
  • Lecture 10.5:
    Extrude
    30 Minute
  • Lecture 10.6:
    Lathe Modifier
    30 Minute
  • Lecture 10.7:
    Face Extrude
    30 Minute
  • Lecture 10.8:
    Lattice
    30 Minute
  • Lecture 10.9:
    Material
    30 Minute
  • Lecture 10.10:
    Noise
    30 Minute
  • Lecture 10.11:
    Twist
    30 Minute
  • Lecture 10.12:
    MeshSmooth
    30 Minute
  • Lecture 10.13:
    Tessellate
    30 Minute
  • Lecture 10.14:
    Push
    30 Minute
  • Lecture 10.15:
    Normal
    30 Minute
  • Lecture 10.16:
    Edit Mesh
    30 Minute
  • Lecture 10.17:
    UVW Map Modifier
    30 Minute
  • Lecture 10.18:
    FFD (Free-Form Deformation) Modifiers
    30 Minute
Creating 2d profiles by using Splines and Extended Splines
  • Lecture 11.1:
    Creating a Line
    30 Minute
  • Lecture 11.2:
    Rectangle
    30 Minute
  • Lecture 11.3:
    Circle
    30 Minute
  • Lecture 11.4:
    Ellipse
    30 Minute
  • Lecture 11.5:
    Arc
    30 Minute
  • Lecture 11.6:
    Donut
    30 Minute
  • Lecture 11.7:
    NGon
    30 Minute
  • Lecture 11.8:
    Star
    30 Minute
  • Lecture 11.9:
    Text
    30 Minute
  • Lecture 11.10:
    Helix
    30 Minute
  • Lecture 11.11:
    Section
    30 Minute
Creating Extended Splines
  • Lecture 12.1:
    Creating a WRectangle
    30 Minute
  • Lecture 12.2:
    Channel
    30 Minute
  • Lecture 12.3:
    Angle
    30 Minute
  • Lecture 12.4:
    Tee
    30 Minute
  • Lecture 12.5:
    Wide Flange
    30 Minute
Modifying the Shapes
Converting the Shapes into Editable Splines
Sub-object Levels in Editable Spline
Converting 2D into 3D by using Extrude and Lath modifiers.
Modifying the 3D Mesh Objects by Using the Modify tab
  • Lecture 13.1:
    Converting Objects into Editable Mesh
    30 Minute
  • Lecture 13.2:
    Sub-object Levels in Editable Mesh
    30 Minute
  • Lecture 13.3:
    Modifying the Editable Mesh Objects Using the Sub-object Levels
    30 Minute
  • Lecture 13.4:
    Converting Objects into Editable Poly
    30 Minute
  • Lecture 13.5:
    Modifying the Editable Poly Objects Using the Sub-object Levels
    30 Minute
  • Lecture 13.6:
    Converting Objects into Editable Patch
    30 Minute
Introduction to Lights
  • Lecture 14.1:
    Omni
    30 Minute
  • Lecture 14.2:
    Target Spot
    30 Minute
  • Lecture 14.3:
    Free Spot
    30 Minute
  • Lecture 14.4:
    Target Direct
    30 Minute
  • Lecture 14.5:
    Free Direct
    30 Minute
  • Lecture 14.6:
    Skylight Adjusting the color of light
    30 Minute
  • Lecture 14.7:
    Setting of Hotspot and Falloff
    30 Minute
Adding special effects
  • Lecture 15.1:
    Setting fog
    30 Minute
  • Lecture 15.2:
    volumetric light and flames
    30 Minute
Introduction to Cameras
  • Lecture 16.1:
    Creating a Target Camera
    30 Minute
  • Lecture 16.2:
    Free Camera
    30 Minute
  • Lecture 16.3:
    Camera Viewport Controls
    30 Minute
  • Lecture 16.4:
    Align Camera Tool
    30 Minute
  • Lecture 16.5:
    Adjusting the cameras with field- of- view
    30 Minute
  • Lecture 16.6:
    Roll
    30 Minute
  • Lecture 16.7:
    dolly and perspective
    30 Minute
Materials and Maps
  • Lecture 17.1:
    Using Material Editor
    30 Minute
  • Lecture 17.2:
    Menu Bar
    30 Minute
  • Lecture 17.3:
    Sample Slots
    30 Minute
  • Lecture 17.4:
    Material Editor Tools
    30 Minute
  • Lecture 17.5:
    Types of Materials
    30 Minute
  • Lecture 17.6:
    Types of Maps
    30 Minute
  • Lecture 17.7:
    Working with material library
    30 Minute
  • Lecture 17.8:
    Creating a new material
    30 Minute
  • Lecture 17.9:
    Animating Texture with Noise
    30 Minute
Changing the Background Color in the Final Output at Rendering
  • Lecture 18.1:
    Rendering Effects
    30 Minute
  • Lecture 18.2:
    Assign Render Rollout
    30 Minute
Introduction to Animation
  • Lecture 19.1:
    Time Slider and Animation Playback Controls
    30 Minute
  • Lecture 19.2:
    Understanding Animation and Time Controls
    30 Minute
Introduction to Particle Systems
  • Lecture 20.1:
    Spray
    30 Minute
  • Lecture 20.2:
    Snow
    30 Minute
  • Lecture 20.3:
    Super Spray
    30 Minute
  • Lecture 20.4:
    Blizzard
    30 Minute
Animating lights with colors
Creating a walkthrough
Rendering an Animation
Creation of photo realistic image
Creating a Video Post